Tuesday, 4 October 2016

Sound key terms

Sound key terms 
  • Diegesis 
  • Atmos effect
  • Score (music)
  • Diegetic (Sound) - What the characters can hear 
  • Non-diegetic -(Text, voiceover for a 3rd person)
  • Volume control - The control of how quiet or how loud sound is. This is to set or emphasize mood/atmosphere.
  • Crescendo
  • Tempo
  • Pitch
  • Dialogue
- Speech,language and accents
  • Mode of address 
  • Direct address
  • Voiceover 
  • Ambient sound 
  • Sound bridging (part of continuity editing)
  • Sound perspective 
  • Sound effects 
- Naturalistic vs unnaturalistic
- Foley
  • Synchronous
  • Asynchronous
  • Incidental music
  • Sound motifs
  • Parallel sound 
  • Contrapuntal sound 
The purpose of thrilling music is to build tension up and then have a climax (Jump scare)

The purpose of heroic music is to give the audience hope that something good will happenand also a feel good moment

Diegetic sound 
Diegetic sound is any sound that has originated from source within the film's world. Diegetic sound can be on screen and/or off screen depending on whatever its source is in the frame or outside the frame.

Non-Diegetic sound
Sound whose source is neither visible on the screen or has been implied to be present in the action, narrator's commentary (only 3rd person). sound effects which are added for dramatic effect. Score.

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